OUR SOFTWARE PRODUCTION WORKFLOW:
The Agile Method
The Agile Method is an industry-standard approach to project management that can be utilized to create MOA animation and software development. Agile optimizes the value of the products we build through rounds of client feedback, using incremental, iterative work sequences that are commonly known as sprints. A sprint is a one time boxed iteration of a continuous development cycle. Within a Sprint, the planned amount of work has to be completed by the team and made ready for the client to review and give feedback on.
Agile is a very empowering process that helps us design and build the right product with limited iterations. The management process is very beneficial because it helps us analyze and improve our product throughout its development process. This empowers us to produce a highly valuable product that is focused on our client's needs.
USING UNITY & UNREAL 3D ENGINES TO BUILD ONCE, & DEPLOY ANYWHERE
There are so many platforms you can deploy to with and the number is growing. Build your content and deploy with a click across all major mobile, VR, desktop, console, and TV platforms plus the Web.
INTERACTIVE 3D FOR DESKTOP
Thanks to Realtime Global Illumination and high-quality shaders, there’s never been a better time to make beautiful, immersive and entertaining desktop applications and games with Unreal and Unity. Each 3D engine provides one-click deployment support across PC, Mac and Linux platforms.
Take advantage of our custom integrated analytics that create customized experiences based on the users individual behaviors and strategies. With just a few clicks, you have can have instant access to critical metrics about user engagement, retention, and revenue from the Dashboard.
INTERVOKE DEVELOPS EDUCATIONAL INTERACTIVE 3D TRAINING APPLICATIONS THAT CAN BE PORTED TO MULTIPLE DEVICES
Deployment including Desktop: Windows 10 PC or Apple iOS. Mobile/Tablets: Android, iOS, Windows Phone, and Tizen.
Below are some examples of desktop & mobile applications. VR, AR, & Real-time Web3D to display anatomy.
Check out our Unity 3D built interactive training software "The Physiology of the Eye". Which is used by students in Universities around the world.
LEADING THE REVOLUTION FOR VR & AR
Using highly optimized rendering pipelines we can help you achieve exceptional frame rates.
Native support is available for the following platforms: Oculus Rift, Gear VR, Playstation VR, Microsoft HoloLens, Steam VR/Vive, Valve and Google Daydream.