Unity Software Engineer

Unity Software Engineer

Intervoke is seeking a Unity Software Engineer with expertise in the development of interactive software for desktop/mobile web. The candidate will participate in the entire software development life-cycle including requirements, design, implementation, integration, installation and testing. Windows based PC skills preferred. The role also includes development to create Virtual Reality applications from start to finish; to work on all aspects of game development; everything from 3D assets, tooling, back-end, UI and game-play.


  • Architect, design, and implement new systems and tools to facilitate application development and production pipeline.
  • Optimize and fix bugs in existing code.
  • Write clean, robust, maintainable code.
  • Interface with the art department to integrate 3D assets & animations.
  • Design and implement UI/UX for a variety of platforms ranging from mobile to VR.


  • Minimum of 2 years of professional experience programming software.
  • Strong proficiency with C# programming language.
  • Strong proficiency with Unity game engine.
  • Excellent verbal and written communication skills. Ability to communicate effectively with artists, engineers, and project stakeholders.
  • Strong 3D math and problem-solving skills.
  • Comfortable improving and extending an established code base.


  • Experience with C++ and the Unreal Engine.
  • Experience with WebGL or developing web-based services & applications.
  • Developing custom shaders.
  • Previous experience supporting and shipping VR/AR titles.

  • Denver is the preferred work location.

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