3D Artist /VFX/ Generalist


A minimum or 3 to 5 + years’ experience using 3D modeling and animation. Experience in the Games, Medical, Biotech or Pharmaceutical fields a plus. With experience working with multiple projects in a leadership role. Must be self-motivated, able to multitask and work well with others and as part of a team or in groups. Showing the experience to demonstrate outstanding creative and technical problem solving ability.

Advanced Software Experience: 3ds Max, Maya, ZBrush, Adobe Creative Suite, Redshift.


  • Cultivate new relationships while nurturing existing clients to drive repeat business and create new opportunities.
  • Cold calling and emailing clients directly to ascertain their needs while providing great customer service. Using Social media, like Linkedin as a tool to connect with clients.
  • Leading the progression of the entire end-to-end sales process, from lead generation to process management, through deal execution and presentation.
  • Energetic, innovative, flexible, self-motivated team player, passionate about driving business growth in new geographies.
  • Superior communication, intuitive, social, multi-tasking, interpersonal, problem solving, and leadership skills.


  • 3D modeling, animation, lighting, texturing & creating advanced topology, UVs and basic character rigging.
  • Showing advanced experience creating photorealistic imagery and animations rendering in Redshift or Vray. Redshift preferred.
  • Develop high quality 2D and 3D art assets including models, textures, and animations.
  • Designing animatics, animation and motion for audio and tempo, including music and voiceover.
  • Producing animated graphics, ranging from logo animations, animation/live action-hybrid graphics, to full productions.
  • Aptitude for quick creative thinking with serious even obsessive attention to detail.
  • A solid understanding of the foundations in traditional art: light, value, color and composition, perspective, etc.

Other Skills not required but a definite plus:

  • Compositing and Post Production VFX using After Effects or Nuke.
  • Edge Animate, Unity 3D & Texturing using MARI, or Mudbox.
  • Programming (C#, C++, Python) & 3D Game Development experience.
  • Post-Production / VFX for broadcast / film experience.
  • Background in Sciences: Anatomy, Mathematics, Applied Physics.

Contract or Salary with Full benefits package included with paid vacation, sick leave and holidays.

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